Imagine you are driving a wad of paper, powered by a wind-up rubber band. 

Hold space to wind up, but listen carefully to avoid overwinding or else you'll snap the rubber band! Made for round 2 of the 2024 GDKO jam, where the theme was to make a game where sound is essential. Therefore, keeping audio on is encouraged. 

Controls:

  • Steering: left/right or a/d  or left stick
  • Windup/brake: space or B button (controller)

Q&A

  • Q: Did I think the gamjam deadline was 1 day later at 10pm the night before?
    • A: Yes, yes I did
  • Q: Did I scramble to implement the entire racing checkpoint/win/countdown mechanic between 10pm and 1am the night before?
    • A: Yes, yes I did
  • Q: What is the purpose of earning money in this game?
    • A: See answers 1-2 above, along with the tidbit that I intended you to be able to upgrade the racetrack, car, and even open new levels by spending paper
  • Q: Why is there only level?
    • A: See answers 1-2 above. If you vote for this game, expect track editing and more levels to come :D 
  • Q: Why is the driving all sliding around and easily tipping?
    • A: How do you expect the handling of a wad of paper to be?
StatusPrototype
PlatformsWindows, macOS, HTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorPatrick W. Crawford
GenreRacing
Made withGodot

Download

Download
makin-paper.dmg.zip 58 MB
Download
makin-paper.exe.zip 32 MB

Install instructions

If you are able to run it, you can get the full experience in the web browser. Mac and Windows builds are also provided however.

Comments

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Really interesting mechanic and impressive artwork once again!

I love the art of the game!

Thank you, glad you like the aesthetic!